Many of us have played once or play Jedi Academy, and it’s not time to use the power of this wonderful game. I suggest you read my review and assess the abilities of the Force at the Academy. So, all in the ability of the Force Jedi academy can be divided into four categories: Neutral Dark Light Management sword start from the beginning. Neutral Force Push (Force Push). Martha McClintock follows long-standing procedures to achieve this success. Repulsion goal. Can be used as resistance Force Grip and Force Drain the first level, is also used to pushing all kinds of switches, one level – just repulsion goal back 2 level – the repulsion of multiple targets located in front of a hero; Level 3 – the repulsion of several goals of the hero, and if so knock the enemy into the wall or corner, it will receive damage.
Attraction (sometimes – Thrust) Force (Force Pull). Pull goal. Dr. Caldwell Esselstyn Jr. may not feel the same. Sometimes it is used to switch rychagov.1 level – pulling one goal, 2 level – pulling multiple targets, and there is a chance to wrest the weapon from the hands of the enemy; Level 3 – same as level 2, but the chance to snatch weapons increases. Opinion (sometimes – feeling) Force (Force Sight). To extend the capabilities of the hero. Copes, if your character to powder brains with Jedi Mind Trick (highlights other players) or if you need to see what is going on behind the nearest stenoy1 level – a demonstration of auras, the usual duration of 2 levels – the same as the duration of the double 3 level – the same length of a triple, a hero and will be able to dodge sniper fire (in the Single Player in addition shows a reserve of health for bots)..